Research / Interactive Exploration / Divine Design Framework (DDF) Discernment Lab

Interactive game

Divine Design Framework (DDF) Discernment Lab

A top-down training game for learning how Systems Theology evaluates claims across source hierarchy, category boundaries, logic, science, history, and formation consequences.

Format
Game
Stage
Pilot
Time
10 min

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DDF Arcade Run

Each level gives you a claim under pressure. Collect required DDF anchors, grab useful supporting checks when you can, avoid distractors, and reach the gate before pressure degrades the analysis.

Move with WASD, arrow keys, or the touch controls. Collect the green DDF checks required by each claim, click or tap to move toward a point, dash with Space or Shift, skip orange distractors, and avoid moving category drift hazards.

Green
Required check
Purple
Supporting check
Orange
Distractor or hazard

After all required checks are collected, move through the gate.

Learning purpose

The game trains users to slow down claims until the relevant source layer and category boundary have been identified.

Source hierarchy

  1. Original-language Scripture and immediate literary context
  2. Textual witnesses, ancient versions, and translation transparency
  3. Early church reception and historical proximity
  4. Logical coherence, category boundaries, and practical fruit

Review and corrections

The module is reviewed as a teaching aid rather than as a credentialed academic claim; every scenario is constrained by the public source hierarchy used across the site.

Scenario wording and scoring can be revised when a clearer source distinction, translation concern, or logic check is identified.